Bello, Bard of the Brambles costs {1}{R}{G}. During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature with indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card." Every big artifact and enchantment is a hasty, indestructible attacker.

The precon already has the damage doublers and the mana, including Berserkers' Onslaught, Gratuitous Violence and Unnatural Growth. Each swap below pairs a cut with an add, and every card is scored with the same numbers the Oracle uses to build decks: synergy and inclusion from the Bello decks, plus lift, which shows how much more often a card turns up in Bello decks than in decks that could play it.

Looking for the unmodified list first? Read the Animated Army precon guide.

11
Swaps
$27.55
Cost of the adds
38→38
Lands
16→36
Avg Oracle score

What is holding the deck back

Not enough enchantments to animate

Gruul War Chant, Glorious Sunrise, Sight of the Scalelords, Raiding Schemes and Case of the Locked Hothouse are all enchantments with mana value 4 or more, so each becomes a 4/4 attacker on your turn. The precon leaves them out.

Creatures Bello does not need

Etali, Grumgully, Brightcap Badger and Rampaging Baloths are good creatures, but Bello turns artifacts and enchantments into attackers, and each of these is played in about one Bello deck in four or fewer.

A heavy top end

Eleven nonland cards cost six or more. Cheaper permanents with mana value 4 or 5 are animated by Bello just as well.

The 11 swaps

Each pair shows the numbers for the card coming out and the card going in. Click a card image to zoom.

Swap 1 of 11
Burnished Hart
Cut
Burnished Hart
Artifact Creature — Elk · 3
Inclusion9%
Synergy7%
Lift4.1×
Oracle score 8
Gruul War Chant
Add
Gruul War Chant
Enchantment · 2RG
Inclusion45%
Synergy40%
Lift8.0×+
Oracle score 42

Burnished Hart is a three-mana artifact creature that sacrifices itself for two basic lands. At mana value 3, Bello does not animate it, and it is played in about one Bello deck in eleven.

Gruul War Chant costs {2}{R}{G}: attacking creatures you control get +1/+0 and have menace. It is an enchantment with mana value 4, so Bello makes it a 4/4 attacker, and its menace makes every attacker harder to block.

Swap 2 of 11
Etali, Primal Storm
Cut
Etali, Primal Storm
Legendary Creature — Elder Dinosaur · 4RR
Inclusion21%
Synergy5%
Lift1.3×
Oracle score 12
Glorious Sunrise
Add
Glorious Sunrise
Enchantment · 3GG
Inclusion50%
Synergy45%
Lift8.0×+
Oracle score 47

Etali, Primal Storm is a six-mana 6/6 that casts spells from the top of each library when it attacks. It is played in about one Bello deck in five.

Glorious Sunrise costs {3}{G}{G}: at the beginning of combat on your turn, choose one: creatures get +1/+1 and trample, a land taps for {G}{G}{G}, draw a card if you control a creature with power 3 or greater, or gain 3 life. A mana value 5 enchantment that is also a 4/4 on your turn, and makes your team bigger or draws every combat.

Swap 3 of 11
Grumgully, the Generous
Cut
Grumgully, the Generous
Legendary Creature — Goblin Shaman · 1RG
Inclusion16%
Synergy10%
Lift2.6×
Oracle score 13
Eidolon of Blossoms
Add
Eidolon of Blossoms
Enchantment Creature — Spirit · 2GG
Inclusion40%
Synergy35%
Lift7.8×
Oracle score 37

Grumgully, the Generous gives each other non-Human creature you control a +1/+1 counter as it enters. It is a good card, but it is played in about one Bello deck in six.

Eidolon of Blossoms is a 2/2 for {2}{G}{G}: whenever it or another enchantment you control enters, you draw a card. In an enchantment-heavy deck, it is a card for each one.

Swap 4 of 11
Harmonize
Cut
Harmonize
Sorcery · 2GG
Inclusion27%
Synergy11%
Lift1.7×
Oracle score 17
Sight of the Scalelords
Add
Sight of the Scalelords
Enchantment · 4G
Inclusion25%
Synergy23%
Lift8.0×+
Oracle score 24

Harmonize draws three cards for four mana and does nothing else. It is played in about one Bello deck in four.

Sight of the Scalelords costs {4}{G}: at the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and vigilance. Every animated 4/4 Elemental is a 6/6 with vigilance, so each swing is much bigger.

Swap 5 of 11
Rampaging Baloths
Cut
Rampaging Baloths
Creature — Beast · 4GG
Inclusion23%
Synergy13%
Lift2.2×
Oracle score 17
Raiding Schemes
Add
Raiding Schemes
Enchantment · 3RG
Inclusion25%
Synergy22%
Lift8.0×+
Oracle score 23

Rampaging Baloths is a six-mana 6/6 trampler that makes a 4/4 Beast for every land. It is a fine card, but it is played in about one Bello deck in four.

Raiding Schemes costs {3}{R}{G}: each noncreature spell you cast has conspire, so you can tap two untapped creatures that share a color with the spell to copy it. A mana value 5 enchantment, and a copy of every removal spell, ritual or enchantment you cast.

Swap 6 of 11
Brightcap Badger // Fungus Frolic
Cut
Brightcap Badger // Fungus Frolic
Creature — Badger Druid // Instant — Adventure · 3G // 2G
Inclusion19%
Synergy17%
Lift8.0×+
Oracle score 18
Collective Inferno
Add
Collective Inferno
Enchantment · 3RR
Inclusion31%
Synergy27%
Lift8.0×+
Oracle score 28

Brightcap Badger is a 3/4 for {3}{G} that makes a Saproling each end step. It is played in about one Bello deck in five, and the deck has no other Fungus or Saproling support.

Collective Inferno costs {3}{R}{R} with convoke: choose a creature type as it enters, and all damage dealt by sources you control of that type is doubled. Choose Elemental and every animated artifact and enchantment hits twice as hard.

Swap 7 of 11
Grothama, All-Devouring
Cut
Grothama, All-Devouring
Legendary Creature — Wurm · 3GG
Inclusion19%
Synergy17%
Lift8.0×+
Oracle score 18
Skitterbeam Battalion
Add
Skitterbeam Battalion
Artifact Creature — Construct · 9
Inclusion22%
Synergy21%
Lift8.0×+
Oracle score 21

Grothama, All-Devouring is a 10/8 for {3}{G}{G} that forces every other creature to fight it when it attacks. It is played in about one Bello deck in five.

Skitterbeam Battalion is an artifact creature with prototype {3}{R}{R} as a 2/2 trampler with haste: when you cast it, you create two tokens that are copies of it. Three hasty attackers for five mana, and an artifact for Bello.

Swap 8 of 11
Domri, Anarch of Bolas
Cut
Domri, Anarch of Bolas
Legendary Planeswalker — Domri · 1RG
Inclusion24%
Synergy14%
Lift2.4×
Oracle score 18
Case of the Locked Hothouse
Add
Case of the Locked Hothouse
Enchantment — Case · 3G
Inclusion35%
Synergy29%
Lift6.2×
Oracle score 32

Domri, Anarch of Bolas is a three-mana planeswalker that gives your creatures +1/+0, adds mana or fights. It is played in about one Bello deck in four.

Case of the Locked Hothouse costs {3}{G}: you may play an additional land each turn, and once you control seven lands you may look at the top card of your library any time and play lands and cast creature and enchantment spells from the top. A mana value 4 enchantment that is also a card advantage engine.

Swap 9 of 11
Evercoat Ursine
Cut
Evercoat Ursine
Creature — Elemental Bear · 4G
Inclusion21%
Synergy18%
Lift8.0×+
Oracle score 19
Asceticism
Add
Asceticism
Enchantment · 3GG
Inclusion56%
Synergy49%
Lift7.9×
Oracle score 52

Evercoat Ursine is a 6/5 trampler for {4}{G} with two hideaway abilities. It is played in about one Bello deck in five.

Asceticism costs {3}{G}{G}: creatures you control have hexproof, and for {1}{G} you regenerate a creature. It is a mana value 5 enchantment, so Bello makes it a 4/4 indestructible attacker on your turn, and every animated permanent is protected from removal.

Swap 10 of 11
Spine of Ish Sah
Cut
Spine of Ish Sah
Artifact · 7
Inclusion20%
Synergy19%
Lift8.0×+
Oracle score 19
Nature's Will
Add
Nature's Will
Enchantment · 2GG
Inclusion52%
Synergy47%
Lift8.0×+
Oracle score 49

Spine of Ish Sah is a seven-mana artifact that destroys a permanent and returns to your hand when it dies. It is played in about one Bello deck in five.

Nature's Will costs {2}{G}{G}: whenever one or more creatures you control deal combat damage to a player, you tap all lands that player controls and untap all of yours. A mana value 4 enchantment that Bello animates, and every connecting attack untaps your lands for a second main phase.

Swap 11 of 11
Tendershoot Dryad
Cut
Tendershoot Dryad
Creature — Dryad · 4G
Inclusion21%
Synergy19%
Lift8.0×+
Oracle score 20
Sanctum Weaver
Add
Sanctum Weaver
Enchantment Creature — Dryad · 1G
Inclusion40%
Synergy35%
Lift7.8×
Oracle score 37

Tendershoot Dryad is a five-mana 2/2 that makes a Saproling at each upkeep. It is played in about one Bello deck in five.

Sanctum Weaver is a 0/2 enchantment creature for {1}{G} that taps for X mana of one color, where X is the number of enchantments you control. In a deck of Auras, Sagas and big enchantments it pays for the four- and five-drops that Bello turns into attackers.

The full swap list

Cut

  • Burnished Hart
  • Etali, Primal Storm
  • Grumgully, the Generous
  • Harmonize
  • Rampaging Baloths
  • Brightcap Badger
  • Grothama, All-Devouring
  • Domri, Anarch of Bolas
  • Evercoat Ursine
  • Spine of Ish Sah
  • Tendershoot Dryad

Add

  • Gruul War Chant
  • Glorious Sunrise
  • Eidolon of Blossoms
  • Sight of the Scalelords
  • Raiding Schemes
  • Collective Inferno
  • Skitterbeam Battalion
  • Case of the Locked Hothouse
  • Asceticism
  • Nature's Will
  • Sanctum Weaver

What to keep

These cards are doing the deck's heavy lifting. Do not cut them.

If you want to spend more

These are strong but sit outside a budget upgrade. Prices are the cheapest paper printing.

The verdict

Animated Army already has the damage doublers and the mana. The upgrade is more enchantments and artifacts with mana value 4 or more for Bello to animate, and cards that make them bigger, in place of creatures that do not use his ability. These eleven swaps cost about $28 in total.

Want a full 100-card list built around Bello, Bard of the Brambles from today's data?

Build with The Oracle →

Frequently asked questions

What are the best upgrades for the Animated Army precon?

Using data from 26,464 Bello decks, the highest-scoring additions are Asceticism (for Evercoat Ursine), Nature's Will (for Spine of Ish Sah) and Glorious Sunrise (for Etali, Primal Storm). The full list has 11 swaps, each scored with synergy, inclusion and lift.

How much does it cost to upgrade Animated Army?

All 11 swaps cost about $27.55 at the cheapest paper printings (TCGplayer market prices via Scryfall, 2026-10-27). If you want to spend more, the guide also covers Mana Reflection ($2.17).

What should I cut from Animated Army?

The weakest cards for this commander are Burnished Hart, Etali, Primal Storm and Grumgully, the Generous. The guide explains the reason for every cut, and swaps each one for a card that scores higher.

Which cards should I keep in Animated Army?

Keep Berserkers' Onslaught, Gratuitous Violence, Unnatural Growth, Warstorm Surge and Thran Dynamo. These are the cards doing the deck's heavy lifting.

What does Bello do?

Bello, Bard of the Brambles costs {1}{R}{G}. During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature with indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card." Every big artifact and enchantment is a hasty, indestructible attacker.

More Bloomburrow Commander upgrade guides

All precon upgrade guides

How the numbers work

Inclusion is the share of Bello, Bard of the Brambles decks (26,464 of them when this was written, 2026-10-27) that play the card. Synergy is how much more often they play it than other decks in the same colours. Oracle score is synergy × 0.6 plus inclusion × 0.4, the same blend The Oracle uses to rank cards for a deck. Lift compares how often the card appears in these decks with how often it could, capped at 8× here; it is shown for context and does not change the score.

Two cautions. Players who run the precon unmodified count as Bello decks, which flatters every card the precon contains. Lift is moderate for most of these cards because they are played in many Gruul decks, so use lift to compare cards, not to judge one in isolation. Prices are the cheapest non-foil paper printing on TCGplayer (via Scryfall), in USD, and move daily.