Overview

Planeswalker Party is built around the synergy between multiple planeswalkers on the battlefield simultaneously. Commodore Guff has three abilities: at the beginning of your upkeep, create a 1/1 Citizen token for each planeswalker you control; when another planeswalker enters under your control, put a loyalty counter on each planeswalker you control; and for three mana, remove a loyalty counter from a planeswalker you control to draw a card.

The upshot is that every new planeswalker entering the battlefield triggers two things: it nets tokens proportional to your count, and Guff's second ability pushes every existing planeswalker one loyalty counter closer to their ultimates. Ichormoon Gauntlet allows planeswalkers to activate an extra loyalty ability each turn and adds proliferate to most spells, exponentially accelerating the loyalty accumulation. Planeswalker ultimates become achievable in just a few turns under this engine.

Key Cards

Ichormoon Gauntlet
Loyalty Multiplier · Extra Activations
Planeswalkers you control can each activate one of their loyalty abilities an additional time during each of your turns. Noncreature spells you cast give each planeswalker you control a loyalty counter. Ichormoon Gauntlet doubles the output of every planeswalker per turn while also incrementally growing their loyalty counts through the noncreature spell trigger. Combined with Commodore Guff's upkeep token generation, a board with three or more planeswalkers generates a staggering amount of value each turn cycle.
Deepglow Skate
Counter Doubler · Instant Setup
When Deepglow Skate enters the battlefield, double the number of each kind of counter on each permanent you control. Entering with even two or three planeswalkers on the field immediately doubles all their loyalty counts, pushing mid-loyalty walkers into ultimate range instantly. Flashing Deepglow Skate in at the end of an opponent's turn before your main phase lets you double counters and immediately use every planeswalker ultimate before opponents can respond.
Teferi, Temporal Archmage
Mana Engine · Proliferate Target
Teferi's minus-1 untaps up to four target permanents. His static ability lets you activate planeswalker abilities on other players' turns. In this deck he generates mana by untapping lands and mana rocks during other players' turns, effectively doubling the mana available for spell casting and planeswalker activations. His ultimate emblem — which lets you activate each planeswalker twice per turn — is achievable quickly with Commodore Guff boosting his loyalty on entry.
Lae'zel, Vlaakith's Champion
Counter Doubler · Upkeep Engine
At the beginning of your upkeep, double the number of loyalty counters on each planeswalker you control. This is an automatic Deepglow Skate every single upkeep: if you untap with three planeswalkers and Lae'zel in play, each planeswalker doubles its loyalty before you even draw. Combined with Commodore Guff adding a loyalty counter to every planeswalker when a new one enters, and Ichormoon Gauntlet's noncreature trigger, planeswalker ultimates become effectively free once Lae'zel is established.

Playing the Deck

The deck's setup is straightforward: deploy mana rocks, play Commodore Guff, then fill the board with planeswalkers. Each planeswalker entering the field under Guff gives all other planeswalkers a free loyalty counter, meaning the first few turns after Guff lands are about populating the planeswalker count as efficiently as possible. Protecting those planeswalkers is the deck's primary challenge — a wide board of 1/1 Citizens from Guff's upkeep trigger provides creature blockers, but not enough to stop a determined swarm.

The mid game is dominated by Ichormoon Gauntlet and Lae'zel. With both in play the loyalty count on each planeswalker snowballs rapidly: Lae'zel doubles loyalty at each upkeep, Gauntlet adds a counter per noncreature spell, and Guff boosts every walker when new ones enter. Planeswalkers that normally take five or six turns to ultimate do so in two or three.

Deepglow Skate at the end of an opponent's turn before your main phase immediately doubles all loyalty, allowing same-turn ultimates on planeswalkers that just entered. Closing games comes through accumulated ultimate effects: extra turns from Jace and Teferi, mass token generation from Elspeth and Gideon, or permanent removal from Kaya and Vraska.

Strengths & Weaknesses

Strengths: The deck's loyalty acceleration is genuinely explosive with the right pieces assembled. Commodore Guff's triple-ability design provides tokens, loyalty boosts, and card draw all from one commander, making every turn he is in play productive. Planeswalker ultimates are among the most powerful individual effects in Commander, and this deck reaches them faster than any other archetype.

Weaknesses: Planeswalkers require defending: a single token swarm from an opponent removes every walker simultaneously without specific protection. The deck is also relatively expensive to power up significantly since powerful planeswalkers carry a market premium. Commodore Guff's citizen tokens are a deterrent, not a fortress, and the deck loses significant momentum when walkers are removed before their ultimates fire.

Verdict
Planeswalker Party is one of the most ambitious precon concepts in Commander Masters, and Commodore Guff delivers a genuinely novel planeswalker commander design that does several useful things at once. The reprints are strong (Deepglow Skate, Teferi Temporal Archmage, Lae'zel) and the Ichormoon Gauntlet inclusion as a new card is extremely powerful. The deck rewards players who enjoy the high-ceiling gameplay of ultimate effects and scales well with investment. It is somewhat fragile to creature-heavy tables but the out-of-the-box experience is already satisfying and distinctly different from other precon play styles.

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Full Decklist

All 100 cards from the out-of-the-box Planeswalker Party precon, enriched with current prices. Click any card to expand it.

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